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Striga sketches

A small collection of sketches exploring different moods and situations from a TTRPG campaign, featuring (mostly) Striga Roseward, a half-elven fighter with a penchant for bad choices, haunted by a gem imprisoning the Warfiend, very cozily stuck through her chest.

I feel as if sometimes, the one most important part of any piece I do is the sketch - the thing that sets the mood. composition and motion/emotion, while being one of the easiest ways to explore a character's state

Striga Roseward, inspired by the Devil tarot card, with the shadow of the Warfiend looming behind her.

Striga Roseward, inspired by the Devil tarot card, with the shadow of the Warfiend looming behind her.

After the Warfiend was revealed, it felt like a great opportunity to revisit this card.

After the Warfiend was revealed, it felt like a great opportunity to revisit this card.

It was important for me to capture the desperation of someone who has finally met their match - and fear

It was important for me to capture the desperation of someone who has finally met their match - and fear

I attempted to capture the intensity of the fight scene for as short of a time as I could, while it was fresh in my memory

I attempted to capture the intensity of the fight scene for as short of a time as I could, while it was fresh in my memory

A moment halfway between the character who Striga is, and the Warfiend who posesses her.

A moment halfway between the character who Striga is, and the Warfiend who posesses her.

Alone in the cold

Alone in the cold

A moment back in history, where I got to explore a softer side to the character

A moment back in history, where I got to explore a softer side to the character

Here I felt like it was important to get the feeling of concern across, and to make sure the dynamic doesn't need any previous knowledge of the characters

Here I felt like it was important to get the feeling of concern across, and to make sure the dynamic doesn't need any previous knowledge of the characters

A neat in-game moment of suspense

A neat in-game moment of suspense

A bit of group R&R for some revelations that occurred

A bit of group R&R for some revelations that occurred

The second half of the party

The second half of the party

Sketch concept for the Hanged Man - the card I felt fits the best for the character

Sketch concept for the Hanged Man - the card I felt fits the best for the character

Back in her youthful days, a sketch exploring some of the family dynamic

Back in her youthful days, a sketch exploring some of the family dynamic

A mood piece, where I had to capture the pensive look of someone who realizes they have done many mistakes

A mood piece, where I had to capture the pensive look of someone who realizes they have done many mistakes

The very first sketch that set the mood

The very first sketch that set the mood